Soccer Tips and Tricks  » Drills



Dribbling

To hold possession of the ball successfully calls for close control and speed, and a player who runs with the ball with no objective in mind usually run into trouble. A good dribbler has to know where his/her team players are at, and know how to shoot at the goal. When you have the ball you can control the game at your speed, start the attack at the speed that you think is good for the team, while you are dribbling you must think fast. "Think!" Do not try to dribble through everyone. A good dribbler knows that he/she cannot go through everyone. If you dribble you should only dribble through 2-3 players and then you should pass or take a shoot at the goal.

Team Game (man on man defense)

  1. Form two teams (equal teams) 4 to 11 players.
  2. Before starting, each player is "assigned" a counterpart on the other team.
  3. Only counterparts are allowed to tackle the ball from the player they are assigned to.
  4. Form two teams (equal teams) 4 to 11 players.
  5. Play for 15 to 20 minutes.


team game

Dribbling and Scoring (possession)

  1. Make the grid 40-by-30 yard.
  2. Have two team, up to six player.
  3. No slide tackling.
  4. Two teams position on opposite halves of the field.
  5. Start the game with a kickoff from the center.
  6. Follow regular soccer rules except that you score by dribbling over the opponent's endline.
  7. Play for 30 minutes.


dribbling and scoring

Crosses # 7 - Goal line pass (pull back pass).

Crosses

Goal line pass (pull back pass).

The attacking team has possession of the ball. Attacker 1 has the ball on the goal line, the goalkeeper is position at the near post, and the defenders have recovered into the 6 yard box. A low shot at goal would be blocked. Space is available in front of Attacker 5. Attacker 1 has passed the ball back to Attacker 5 to move in and shoot from around 15 yard. The pass (pull back pass) should be played to Attacker 5, so that a first time shot can be taken (made) at goal.



Remember:

  1. 72% of all goals are from one touch.
  2. 22% of all goals are from headers.
  3. 17% of all goals are from volleys.

Crosses # 8 - Pass to the far side of the goal.

Crosses 8

Pass to the far side of the goal.

The attacking team has possession of the ball. A crossover to the far side of the far post will likely travel at least 40 yards and maybe as much as 50 yards. Attacker 6, who plans to get the long cross, must take up a position at the side of the penalty area to be able to move in and attack the ball.

A defender is unlikely to be drawn into such a position that wide on the opposite side of the field to the ball. The defender will find him or herself moving backwards to try to deal with the cross. Attacker 6 is unlikely to score from such a wide position. Attacker 6 can either head the ball across the goal in the direction that it came from or simply play the ball back across the face of the goal.

Remember:

  1. 72% of all goals are from one touch.
  2. 22% of all goals are from the area of the far post.
  3. 22% of all goals are from headers.
  4. 17% of all goals are from volleys.


Shooting in the Penalty Area

  1. You have three players in a group.
  2. One player, positions facing the goal at about 25 yards with 5 to 7 balls (server).
  3. The player who is going to be the shooter stands with his/her back to the goal and 2 - 6 yards away from the server.
  4. The third player is in goal as the goalkeeper.
  5. The server rolls or bounces a ball past the shooter, and the shooter quickly turns. Runs to the ball, shoots to score (strike each ball the first time, without setting it up), and run back to position.
  6. The server rolls another ball past the shooter but to the opposite side.
  7. Continue until the shooter has taken 15 shots at goal. Players then switch roles and repeat the drill.

Shooting in the Penalty Area

Corner: Ideal Corner Kick

The ideal corner kick is one that drops head high, in line with the far post. This gives an attacker a chance for a forward leap and a powerful header. At the far post, you should have a tall player, and he/she should be a good header. The taller player has more chance of out jumping the defenders when the ball comes across. When heading for goal, direct the ball downwards, aiming to put it just inside the goal.